Game designer. Author, Reality Is Broken: Why Games Make Us Better and SuperBetter.
Believes games are not a waste of time and they actually can give you 10 extra years of life.
Thinks playing video games can reduce cravings.
“Reality is broken. Game designers can fix it.”
Thinks the world needs to play more games, not less, in order to solve the world’s biggest problems.
Believes people can be taught to apply skills developed while playing games into their everyday lives to make them more creative, resilient, and happier.
“A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.”
Believes the emotions we experience playing games spill over into our real lives.
Thinks making a prediction is a mind hack that is one of the best ways to increase your focus and effectiveness.
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